
Clutch System Update
Videos with brief descriptions showing changes and improvements to a custom clutch system.
Videos with brief descriptions showing changes and improvements to a custom clutch system.
Fast analysis of collision trimeshes optimized for physics.
Physics-based player mobility is commonly defined by rules and assumptions. Many assumptions and constraints are chosen to simplify the implementation of player controllers. The most common player ...
Hello! This post marks the first step on my new static site portfolio! I already had started making a minimal blog before using SvelteKit and mdsvex, but I was limited with what I could add that w...
I don’t usually write these sorts of things, but I decided I want to take a step in keeping track of my lessons learned as a game developer. I’ve participated and submitted to other game jams like ...